SNAP AND BURN
A card is selected and lost in the deck | The performer takes a random card from the deck – not the selection and waves it over an open flame | A final wave extinguishes the flame and burns in the shape of the spectators selected card instantly appear on the back of the held card
BURNING LINK
A card is selected - The Queen of Hearts - and lost in the deck | The performer applies pressure to the deck claiming that he can affect certain focused cards | The performer claims to have focused on the wrong card… the 7 of Diamonds | The performer searches the deck to reveal a card with the 7 of Diamonds burnt onto the back of it | The burnt card is then revealed to be the spectators’ initial selection… The Queen of Hearts
BURNING HAND
A card is selected - The 7 of Diamonds - and lost in the deck | The performer takes the Queen of Hearts and places it face up in the spectators open palm | The spectator is asked to focus on their card | The Queen in their hand heats up
Their card is revealed in the shape of burn marks on the back of the Queen
REMAINS
A card is selected and lost in the deck and two Aces are produced | The Aces are waved over the deck where the selected card instantly appears between them | The performer then shakes the aces, with the selected card sandwiched between them over an open flame | The selected card is seen to vanish from between the aces leaving nothing but a burnt shadow on one of the Aces of where the selected card was | The vanished card is then revealed ANYWHERE the performer desires covered in burns
SPREAD VANISH
A card is selected and lost in the deck | The performer claims that he can transfer the pain from burning his hand into the deck | The performer holds his hand over an open flame allowing it to burn | When the performer can bare no more pain, he pulls his hand away and holds it above the deck | He then slowly spreads the cards to show that the selected card is nothing more than a burnt shadow of where it once was in the deck | (Optional extra) The selected card is then found ANYWHERE the performer desires covered in burns
CORNER SHADOW
An index corner is torn from a freely selected card and placed on the deck | The performer waves his hand over the corner causing it to vanish from the deck leaving behind a burnt shadow of where the corner was | The vanished corner is then found ANYWHERE the performer desires
BOX SHADOW
A card is selected and the deck is placed back into the card box | An index corner is torn from the selected card, the card is handed to the spectator | The corner is then pressed against the face of the box where it is seen to vanish leaving behind a burnt shadow | The vanished corner is then found ANYWHERE the performer desires
INDEX TRANSFER
A card is selected and lost in the deck | The performer takes a random cad from the deck and squeezes the index between his finger and thumb and pinches the flame from a lit lighter or candle with his other hand | The burns are transferred from the burnt fingers to the card causing the index to burn into the shape of the spectators selected card
INDEX ASH
A card is selected and by the spectator | The performer takes the card and pinches one of the corners | He pulls his hand away in pain to reveal that he was able to burn the corner of the card with his bare hands
NO SMOKE
The participant selects any playing card; the rest of the deck is put aside | The participant is asked to inspect the playing card. The card is then placed in the participants’ palm | The participant begins to feel a Burning in their hand as if the card is on fire | The card is turned over to reveal Burn marks on it
WRATH TWO
A card is selected, and lost in the deck, the deck is returned to the box. The box is shown clean and unmarked on both sides. The deck is then squeezed between the spectators’ hands | The spectator begins to feel the deck heating up, at which point they remove their hands to find their card burnt onto the box. The performer then claims that there was never a 7D in the deck, the deck is then searched for the selected card which is not in the deck
BURN THRU 1
The participant selects any playing card; the rest of the deck is put aside | The participant is asked to inspect the playing card which is then placed in the participants’ palm | The performer holds his hand over the card (not touching it.) The participant begins to feel a burning in their hand as if the card is on fire | The performer moves his hand away to reveal a hole burnt through the playing card
BURN THRU 2
The participant selects any playing card and shuffles it back into the deck | The participant squeezes the deck whilst thinking about their playing card | The participant begins to feel a Burning in their hand… | The participant searches through the deck to find a hole burnt through their selected playing card
BURN THRU 3
The participant selects any playing card | A pair of Kings are used to hold the selected card in a sandwich manor
The performer holds the three cards between his forefinger and thumb slowly rubbing them together to create a friction
The cards are thrown to the surface as the performer pulls away holding his Burnt finger and thumb
The selected card is shown to have a hole Burnt clean through it
BURN THRU 4
The performer removes a card from the deck and holds it between his closed palms | After a few moments of concentration, the performer throws the card down holding his Burnt hands in pain | The card is seen to have a hole burnt through it.
BURN THRU 5
A card is freely selected and handed to the performer | The performer pinches the card between his finger and thumb and adds pressure; he then quickly pulls his hand away to show his finger and thumb blistered and burnt
The card is then shown to have a small hole burnt through it where the card was held
VANISHING BURNS
The performer causes burns to transfer from a random card onto a selected card
BURN
The performer is able to clearly hold his finger in an open flame for a long time without it burning
BURN 2
The performer is able to burn the participants’ finger without it burning

BOOK REVIEWS FOR BURN:
"...Daniel uses
fire or even sheer telekinesis to place intensely visual, impossibly
stigmatic burn marks on cards or in one case the card box it's
self... Now, let me first say how amazing these cards look - D
goes into detail to create each of the 13 gaffs, every one at least
as grim as the last. I'm most impressed by the Wrath 2 gaff -
Using this tool, you can make a selected card vanish from the deck
and it's image, pips and all appear scorched into the card case.
Amongst others, there is the cards you'll catch in the great video
demo and many others with various selected card relevant burns on
them.
So on to the routines
included. There are 44 pages here, as per usual from D, they are FILLED to
the brim with really powerful, ultra workable material. If you're a fan on
Daniel's other work you'll be far from disappointed with what he has to
offer here. There are routines in which ghostly images of a selected
card appear burnt into the face of an indifferent card, small to huge
holes INSTANTLY burnt into cards, the indexes of cards transposing.
There's lots to get your teeth into and the best bit is that in genuinely
inspires you to take the concepts taught in your own direction, it gets
the mind going.
On a whole I'd say this
is the one stop shop for fire themed effects, not because of the overly
expensive crazy pyrotechnic stunts, but because of the sheer workability
and simplicity of the routines. They are direct, to the point and
can play out to be VERY sinister. Overall another fantastic product from
Daniel and I can see it's the beginning of something big..."
Dee
Christopher
"...Burn is one of the most new and
creative magic tricks of 2008. This is a concept that will have you
thinking about new ideas for amazing tricks that will cause a great
connection between you and your spectator. Burn is gritty, cool, and
different. I will most definitely be performing at least one of
these tricks constantly! I congratulate Daniel on another brilliant
illusion and trick..."
Tyler Chase - Magician
"...I've tried and tested a number of Daniel's material... but the Burn
effects have to be my favourite...
Daniel offers a complete and thorough guide with this manuscript.
Along with being a good read, nothing is left to the imagination.
These pieces of strange will be sure to leave your audiences with not only
a charred mind, but with a piece art they will never forget.
Dare
I say, A ' Burn' card, just may be the ultimate souvenir and being from
New Orleans, a number of these are going right into my strolling set. My hat is
tipped at D and R3man. Another awesome collection of oddities... Two
lighters way, way up!"
Meraux
Dantes - Magician

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